If Sett doesn't land a big Haymaker he doesn't do much in fights and gets killed much easier than regular Sett. Gain 40 On-Hit for each 20% Critical Strike Chance converted.Seething Strike: Every third Attack applies your On-Hit effects twice.Wrath cannot benefit from more than 100% Critical Strike Chance. Still, some effects (e.g. For example, a= damage, b= sustain, and c= cost. This guide has not yet been updated for the current season. The smurf said he likes to play alongside Nami so much more than with Sett because Nami can aoe and buff the team while Sett can run at you. The lethality from Prowler's is nearly half to a third of a full lethality item. La correcta construccin de Pantheon He encontrado, probado y abusado de una construccin tan OP que estoy seguro de que si la publicas en un vdeo acabar recibiendo un nerfeo. Since then, RossBoomsocks has tested the build, calculated the . Damaging an enemy champion increases this amount to 1.25 Mana every second for 10 seconds. 80 Ability Power6 Magic Penetration600 Mana20 Ability HasteEcho: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). ctrl + . Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You)League of Legends season 12 Pantheon Gameplay! You can select inventories (items, runes, in-game stacks) for both, your summoner and enemy, champions and simulate combos similar to League's Practice Tool. If you're both on the same team, your map presence should be looming. Marca2273 2 yr. ago. Did this guide help you? Anonymous. 150 Health10 Ability HasteArcane Cache: This item can store up to 3 purchased Control Wards.After completing the Support Quest and reaching Level 13, transforms into Vigilant Wardstone. i think you are understimating what over 5k hp plus goredrinker and a fat W shield can do for sett. 30 Ability PowerCursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 85 Ability Power150 Health15 Ability HasteHypershot: Damaging a champion with a non-targeted Ability at over 700 range or Slowing or Immobilizing them Reveals them and increases their damage taken from you by 10% for 6 seconds. Your votes and comments encourage our guide authors to continuecreating helpful guides for the League of Legends community. 30 Attack DamageGouge: Gain 10 Lethality. There u are. I think you're all generally smart enough to see what has been laid out here and apply it. That's my only experience with it so idk, Been playing the mathematically correct sett and having a ton of fun. Mythic Passive: Grants all other Legendary items 15 Ability Power. Please verify that you are not a bot to cast your vote. 15 Attack DamageRend: Dealing physical damage applies 40% Grievous Wounds to champions for 3 seconds. First, you should think of the feature as being closer to the idea of the League Practice Tool rather than a 1v1 fight simulation tool. 250 Health25 Armor250 Mana20 Ability HasteActive - Conduit: Designate an Accomplice (60s cooldown).Convergence: For 8 seconds after you Immobilize an enemy, your Accomplice's Attacks and Ability hits apply an additional (30 - 70 (based on level) magic damage to that enemy.Champions can only be linked by one Zeke's Convergence at a time. Your leap is reactable, and you'll lose if stunned. You can see the most recently updated guides on the browse guides page. 80 HealthFocus: Attacks deal an additional 5 physical damage to minions.Recovery: Restores 6 Health every 5 seconds.Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. Please email support if you cannot access your account. You can't build up grit if you don't take damage. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Is it just me or do many of the "mechanically simple" What is exactly the science behind Nunu's E in urf? Steam login has been removed. Bolts apply On-Hit effects and can Critically Strike.Item is for Ranged champions only. Gain 35 On-Hit for each 20% Critical Strike Chance converted. The third and arguably the best pantheon skin i got. In return you get absolutely shredded under fire. 240 ManaFocus: Attacks deal an additional 5 physical damage to Minions.Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. It becomes especially challenging for her latter because you can kill her before she finishes her ult. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.Drinking a different Elixir will replace the existing one's effects. Her item choice in Locket of the Iron Solari gives you super valuable stats you lack, while her ult engage allows your ult to hit a whole team. Wrath's On-Hit damage conversion is affected by Critical Strike damage modifiers. Specialty Cleaning And Sanitation Preparations. In addition, Energized Attacks slow enemies by 75% for 0.5 seconds. Your input would be much appreciated. For me, this is a 50:50 matter. Minimum of (12% Attack Damage) damage to enemies furthest away.Cleave does not trigger on structures. 20 Armor45 Move SpeedReduces incoming damage from Attacks by 12%. Drain: Restore 0.75 Mana every second. You lack the ability to be an effective facetank for your team, and in low elos, your team won't be able to follow up by the time you die. During this time, damaging Abilities and Attacks burn enemy champions for 15 (20 if you cannot gain Mana) magic damage over 3 seconds. Read More. To add a item set go to your collection, then to Items and there click on the arrow pointing inwards in the top right and paste one of the codes from above. Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power. 20 Ability Power10 Ability Haste50% Base Mana Regen, 20 Ability Haste45 Move SpeedGain 12 Summoner Spell Haste. Mathematically correct sett is by no means squishy. Since 1995, Pantheon Chemical, Inc. has been providing Specialty Cleaning And Sanitation Preparations from Phoenix. 35 Attack Damage30% Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks grant 20 Move Speed for 3 seconds. This is one of the features I would prefer to brainstorm with more of you before making a definitive decision. Just annoying af. Damage redirection stops if you have less than 30% Health. Pantheon Ideal Every game starts with the draft. Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed. Trades in lane should be quick and use your PTA proc to the fullest. Stacks reset upon choosing a new target. These effects recharge every 35 seconds (Max 3 charges).Quest: Earn 500 gold from this item to transform it into Targon's Buckler, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Lose 10 stacks on death.Dread: Grants 5 Ability Power per stack of Glory. Taking the same (non-mechanical) idea as League's Practice Tool, you can simulate a combo on the enemy champion. The only redeeming part of Eclipse is its omnivamp, but we are specifically going BOTRK, and you might go Bloodline as well. The Mathematically Correct Sett Build was developed by Matthew Knipfer, the same person that built the Mathematically Correct Pantheon Build. 50 Attack Damage20% Attack Speed20% Critical Strike Chance10% Life StealLifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. Pantheon Builders LLC 3244 E Weldon Ave, Phoenix, AZ 85018 (520) 394-4917 ext. : https://www.twitch.tv/ZwagFollow my twitter! Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste. : https://twitter.com/ZwagLoL---------------------------------------------------------------------------------------------------------- Subscribe to my second channel for XERATH ONLY content!https://www.youtube.com/channel/UCYf1mExa37eLyxY-iEjnanQ In fact, the information is already there but not yet included. and our Ask questions, find answers, and spark discussions! Strength of level-scaling effects are based on the ally's level. Patch 13.1. But honestly, even goredrinker builds are better than this. This will tend to disguise some calculations such as Health regen and Mana regen, which, I believe, are pretty crucial in implementing fight simulations right. 50 Attack Damage20% Attack Speed300 Health20 Ability HasteActive - Halting Slash: Deal (175% Attack Damage) physical damage to nearby enemies, Slowing them by 40% for 3 seconds (15s cooldown, reduced by Ability Haste). Another core feature is the "Practice Tool on paper" (you can find it in the tool's "Combos" tab). +9 Adaptive (5.4 AD or 9 AP) You could also use it to validate your ideas about specific builds (AD or AP Ezreal?) All that you have for reasonable cool downs is Q, which does work well here, but consider how other champions who rock conqueror like Fiora and Irelia have so much more continuous follow up. Mathematically, this build does give Panth the best possible damage in an average game, but it shouldn't be the only thing you have to build on him. 70 Attack Damage20% Critical Strike ChancePerfection: If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage. Active - Consume: Drink the potion to restore 150 Health over 15 seconds.You may carry up to 5 Health Potions. OnderGok 2 yr. ago. 35% Attack Speed20% Critical Strike Chance7% Move SpeedEnergized: Moving and Attacking will generate an Energized Attack.Sharpshooter: Your Energized Attack applies 120 bonus magic damage. (40 second cooldown). Most people take conqueror because he can stack it easy, but does he? Nearby large minions gain 60-135 Armor and Magic Resist and 200% increased damage to towers. Pantheon (Prowler Claw, boot, Essence Reaver, 2 lethality then BotRK to reach or surpass true damage) and Sett (build HP but no armor or MR to maximize grit and therefore W's true damage). Veigar Q stacks) for both champions. WHAT MORE CAN YOU ASK FOR? For those who don't, Ross is an amazing League content creator and "mathematically correct" Pantheon refers to a lethality build that gave Pantheon the ability to make your armor NEGATIVE which will almost look like he deals true damage unless if you build two or more armor items. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. Distance is measured from the Ability cast position. Either of you can start a stun that leads into certain death. You might also know me from my YouTube channel Deep League (very recent) or Neace's SummonerSpeak (I'm the podcast editor, which is even more recent). If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. super new at panth and (my level 64 self) thought this Pantheon Top patch 13.2 item tier list prediction. 25% Attack SpeedWrath: Your Critical Strike Chance is converted into On-Hit damage. +9 Adaptive (5.4 AD or 9 AP) Runes can also modify your damage depending on the enemy's HP. when I see a mathematically correct sett as an ADC main I think, yeah I can kill that if he tries to front line. 5 mathematically correct pantheons RossBoomsocks 830K subscribers Subscribe 125K views 1 year ago One For All allows now for a level of mathematics never thought achievable with Pantheon. Can be cast while moving.Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.Mythic Passive: Grants all other Legendary items 2% Move Speed. Conqueror stacking) will also require an additional touch. 65 Ability Power45 Armor10 Ability HasteActive - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown). Sett's build feels more troll than Pantheon's. If the target was recently affected by Shields, gain the maximum benefit against that target (20 bonus Magic Penetration). 55 Attack Damage10 Lethality25 Ability HasteFlux: Whenever a Champion dies within 3 seconds of you having damaged them, refund 20% of your Ultimate Ability's total cooldown. 50 Attack Damage400 Health150% Base Health RegenBoarding Party: While no allied champions are nearby you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. Each second spent in combat with champions increases your Heal and Shield Power by 7% (stacking up to 5 times).Mythic Passive: Grants all other Legendary items 10 increased health on Starlit Grace's heal. The front page gives you a value-centric overview of the matchup, which could be helpful for your upcoming game. 225 W DEER VALLEY RD PHOENIX, AZ 85027 8 Ability Power10 Health50% Base Mana Regen2 Gold Per 10 SecondsTribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. 45 Attack Damage250 Health15 Ability HasteHackshorn: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. 30 Attack Damage20% Critical Strike Chance35% Armor PenetrationGiant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.Max damage increase reached when Health difference is greater than 2000. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. (623) 780-2296. Business Info . This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. 350 Health25 Armor25 Magic Resist20 Ability HasteActive - Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. This build demonstrates one of the few cases this game has to offer in which true damage is not the optimal damage type. This is obviously different to knowing the champions by their numbers. In return you get absolutely shredded under fire. 225 W Deer Valley Rd, Phoenix, Arizona, 85027, United States. 20 Ability Power15 ArmorWitch's Path: Killing a unit grants 0.5 Armor (max 15). Mythic Passive: Grants all other Legendary items 5 Ability Haste. But wait, now that you're at full conqueror, what do you do? Healing is not reduced on AoE attacks. 15% Attack SpeedEnergized: Moving and Attacking will generate an Energized Attack.Jolt: Energized Attacks gain an additional 80 magic damage. Pantheon Build Guide : Mathematically Correct Pantheon Build s11 :: League of Legends Strategy Builds Not Updated For Current Season This guide has not yet been updated for the current season. Please keep this in mind while reading. HOWEVER I do see a lot of people complaining that it does not give much survivability, but I just want to say late game you have to play him like an assassin, not a fighter. Sejuani. Healing is not reduced on AoE attacks. Resurrecting the person you obliterated is unpleasant. 40 ArmorRock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. If things ever go south, Pantheon will be there to help. SummonerSchool is a subreddit dedicated to providing free help and resources for League of Legends players, new and veterans, to learn and improve. (90s cooldown).Fortify: Taking damage from a champion grants a stack of 5% bonus Armor and 5% bonus Magic Resist for 6 seconds.Max 5 stacks; 1 per champion. Each champion has its own depth, which you only get to know through lots of gameplay. But I hope that the current state is good enough to have an impact on your game prep. And for a frontline without dashes stridebreaker provides too much utility as an engage tool. Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Harrowing Crescent, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Strength of level-scaling effects are based on the ally's level. League of Legends, check the item set "Mathematically Correct Pantheon" for Pantheon on the Summoner's Rift with LoL Item Sets Builder If so please give them a vote or leave a comment. Aatrox' Q). Phone Number. Lose 5 stacks on death.Dread: Grants 4 Ability Power per stack of Glory.Obtained Glory stacks are preserved between this item and Mejai's Soulstealer. Why are high elo toplaners going back to TP? Lucian. 75 Ability Power8% Move SpeedSpellblade: After using an Ability, your next Attack is enhanced with an additional (150% base Attack Damage + 40% Ability Power) magic damage On-Hit (2.5s cooldown). You must be logged in to comment. Am I just bad? 45 Attack Damage20% Critical Strike Chance20 Ability HasteSpellblade: After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as mana (1.5s cooldown). I want to receive promotions from our partners. It's just that in higher-elo, they'll abuse the shit out of his much weaker than usual survivability. Press question mark to learn the rest of the keyboard shortcuts. 2 out of 5 stars, based on 1 review. Prowler's Claw is one of the best items in the game for stats alone. Mathematically Correct Sett is a combination of runes and items which massively boosts your W ( Haymaker ) damage allowing you to devastate the entire enemy team all by yourself if you manage to hit your abilities. ", 200 Health20 Ability Haste30 Armor30 Magic ResistCoruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy Champions to take 9% increased damage for 4 seconds. 50 Ability Power10% Heal and Shield Power100% Base Mana RegenRapids: Healing or Shielding another ally grants you both 25 - 45 Ability Power and 20 Ability Haste for 4 seconds.Strength of level-scaling effects are based on the ally's level. I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. 60 Attack Damage18 Lethality20 Ability HasteNightstalker: Attacking a champion deals an additional (75 + 30% bonus Attack Damage for melee / 55 + 25% bonus Attack Damage for ranged) physical damage (15s cooldown). If two levels behind the average champion level of the game, monster kills grant bonus experience. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables Reap. ''There's only one way you'll get this armor from me'' - forgotten namesake. Just because it's mathematically correct, doesn't mean it's the best. Overview Champion Algorithm Game Items Compare Plugin Export/Import. But it is really up to you. Also easy. I would S some D for mathematically correct max damage pyke build :P. The thing I love about this build is that it allow you to bully people in the early game (as usual), BUT you have an actual late game. Sett has 2 ways to immobilize the enemy. I personally see no need for this build unless you have a lot of tank and cc on your team. The gauntlets heard. 25 Attack DamageCleave: Attacks deal up to (60% Attack Damage) physical damage to other nearby enemies. Mathematically Correct Pantheon Build s11. 15 Ability Power70 HealthFocus: Attacks deal an additional 5 physical damage to minions. the gigachad mathematically correct pantheon : pathethic. Enemies that move across the field are Slowed by 25% for melee champions and 12.5% for ranged champions (increased by your max Health).Mythic Passive: Grants all other Legendary items 100 Health and 6% Size. Only attacks and abilities apply Challenging Smite's burn. For Healing, I think it deserves its own dedicated section. A subreddit dedicated to all things Pantheon. Killing a minion grants the same kill gold to the nearest allied champion. If you can't gain Mana, restore 50% of the value as Health instead. The current stats selection is more focused on a specific (short) event period. 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: You are Safeguarded, reducing incoming champion damage by 75%. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You can also modify the defending enemy granting a shield or change resistance stats if an appropriate effect is available. You also will lose all lane priority. Join the leading League of Legends community. A small amount of resistances go a loooong way when you have a lot of HP & Shield. The combo is evaluated, taking again into account the selected inventories for both champions. 7376 rossboomsocks rossboomsocks Haha those Mathews kinda math genius.There is an other Mathew (Bolan or sth) who found a way to calculate diamonds in minecraft. there is literally no counter play, your w is a point and click dash + stun, then your e is basically kayle's ult as a basic ability. 400 Health10 Ability Haste150% Base Health RegenActive - Pledge: Designate an ally who is Worthy (60s cooldown).Sacrifice: While your Worthy ally is nearby, redirect 10% of damage they take to you and heal for 8% of the damage dealt by your Worthy ally to Champions. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, winrate, teams rankings, best items and spells. 50 Attack Damage10 Lethality15 Ability HasteBlackout: When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (45s cooldown). Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. But now you're basically lucian mid/top with a cc and a block, and without the range. Didnt know you could get these skins from orbs. If so please give them a vote or leave a comment. Find company research, competitor information, contact details & financial data for Pantheon Chemical, Inc. of Phoenix, AZ. Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power. 350 Health25 Armor25 Magic Resist20 Ability HasteImmolate : Taking or dealing damage causes you to begin dealing (12 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.Snowbind: Attacks create a frost field for 1.5 seconds and deal (12-85 / 6-42.5) bonus magic damage to all enemies in the area (4s cooldown, 6s cooldown for ranged champions). Another day in the Flex Queue. 20 Ability Power25 Magic ResistAdaptive: Killing a unit grants 0.3 Magic Resist (max 9). 40 Attack Damage450 Health25 Ability HasteCarve: Dealing physical damage to a champion applies a stack of 5% Armor reduction for 6 seconds (max 30% Armor reduction).Rage: Dealing physical damage to a champion grants 3 Move Speed per stack of Carve on them for 2 seconds. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You'll recognize which you need as you're laning. Get the latest business insights from Dun & Bradstreet. In addition, gain 15-35 Attack Damage for 8s (90s ).Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health. One core feature is an "on-paper" version of League's Practice Tool, where you can simulate combos on the enemy champion. 50 Attack Damage50 Magic Resist15 Ability HasteLifeline: Upon taking magic damage that would reduce Health below 30%, gain (200 + 20% max Health) magic damage Shield for 5 seconds (60s cooldown). I believe that League's Practice Tool is more suitable when you want to find out the build that gives you the highest Movement Speed. He can dash through your shield to the other side. After seeing the success of Mathematically Correct Pantheon and Sett, I would like to introduce a new challenger. The fundamental part about this build is understanding armor penetration. Item OP. How viable are arcane tricksters in actual play? 60 Attack Damage20% Attack Speed20% Critical Strike ChanceActive - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Go in the moment she does. Headquarters. Technically it is amplified by Prowler's Claw, but The Claw is used more often for mobility. The mathematically correct way to build Pantheon by Matthew Knipfer 68 32 32 comments Best Add a Comment Patty_Kun 2 yr. ago I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. Pantheon Chemical, Inc. P. Pantheon Chemical, Inc. 5 Reply Strength of level-scaling effects are based on the ally's level. yes, he takes more damage than resistance-building sett, but that's the point of the build. Consuming this item grants all item effects permanently and increases Smite damage to monsters. Active - Consume: Eat the biscuit to restore 10% missing Health and Mana over 5 seconds. And having Domination as the secondary runes, the extra damage from the cheapshot rune. Join the leading League of Legends community. (Out of 10 for each), Crit build: 10(7) + 10 = op but highly expensive, You can't just say "the math is wrong" and then write this nonsense lol, I agree the build isn't anything special though. Please login or register. Privacy Policy. Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.Drinking a different Elixir will replace the existing one's effects. We couldn't find any items for your search. 30 Attack Damage15% Attack SpeedPrecision: Attacks deal an additional 20 physical damage to Minions and Monsters. Mathematically Correct Darius. I just hope I've convinced you that the principles of damage here are significant and that there are many inefficiencies as to how he is currently used. Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds. 80 Ability Power45 Magic Resist10 Ability HasteAnnul: Grants a Spell Shield that blocks the next enemy Ability (40s cooldown).Item cooldown is restarted if you take damage from champions before it is completed. 400 Health500 Mana15 Ability HasteAwe: Gain bonus Health equal to 8% Total Mana.Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Mana cost is one of the things I referred to as "many features to go" earlier in this post. Mathematical beauty is the aesthetic pleasure derived from the abstractness, purity, simplicity, depth or orderliness of mathematics.Mathematicians may express this pleasure by describing mathematics (or, at least, some aspect of mathematics) as beautiful or describe mathematics as an art form, e.g., a position taken by G. H. Hardy) or, at a minimum, as a creative activity. Can I find the content of the mail somewhere besides ross' video on it? Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.Mythic Passive: Grants all other Legendary items 5 Magic Penetration. fucking mathematically correct panth build chads in the house rn. You gain stacks over time, and reach the maximum number of stacks after 60 seconds.Vengeance: At maximum stacks, your Nemesis has 20% reduced Tenacity while near you.Active can be cast while dead and at global range. Consuming this item grants all item effects permanently and increases Smite damage to monsters. 300 Health45 Armor5% Move SpeedShipwrecker: While moving, build up to 40 bonus Move Speed.